WebGo to dwarffortress r/dwarffortress• Posted by itmustbemitchPondering Pondering! Instant Cave-In I have inadvertently discovered a way to create instantaneous cave-ins with minimal effort. I honestly don't know what anyone would do with this... maybe try to kill trapped monsters or something. WebThe idea is to lock invaders inside the room and then have the marksdwarves pick them off in safety, because they can shoot through the fortifications. But it is possible I guess to stuff them in that room for a while and then prepare some cave in things later on. You can prepare some exists from the prison room sealed with closed dwarbridges.
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WebThe dorf will stand on the up stairway and block off the path to the cave, and will be able to return to the fortress. Additionally, when you feel strong enough to take on the cave, you can just deconstruct the wall and go straight to business! FirstyB • 9 … WebEven in a completely different, in a randomly generated work, the skaven still find a way to fuck up the Dwarfs. At the entrance to the caverns, set up a 1 wide switch back with a 20 deep drop on both sides. Line the walk way with weapon traps. At the bottom of the pit, line the floor with lead. little girl who lives in a hotel
Am I understanding cave ins correctly? Have an idea to save my fortress …
WebDec 11, 2024 · Alternatively, remove the roof (watch out for cave-ins) then build over it which should permanently change areas from being considered "underground/dark" and capable of growing fungus to "illuminated" though no idea if that's still a thing as the inspect tile feature is gone #3 LaChouette Dec 11, 2024 @ 4:49pm Originally posted by Thom293: WebCave-ins can be disabled through the init file, by changing [CAVEINS:YES] to [CAVEINS:NO]. Contents 1 How cave-ins work 2 Results of a cave-in 3 Avoiding cave-ins 4 Using cave-ins 4.1 Caving-in the toplevel/terrain from inside 4.1.1 Step 1: Preparation, up-stairs 4.1.2 Step 2: Channeling 4.1.3 Step 3: Keep your dwarves safe and pull the lever WebMost likely cause of this is using DFHack improperly (always turn off reveal before discovering caverns) but there's still hope and fixes. As below, DFHack has a 'feature' command you can use to undiscover, then 'discover' the caverns again. If you're using DFHack, go there for a fix first. little girl who fell down a well